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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
What I find absolutely staggering is they haven't fixed a bug that was introduced in the last update where Burers/Poltergeists can now shoot/throw through walls.
The big advantage this game has is the modding. I have no doubt whatsoever that any remaining A-Life issues will be fixed and expanded on by the community. This game has many years of play time left.
One other thing, I actually think this game is better played through Proton than Windows native, from reading the "discussions". The amount of "issues" Windows users have is bewildering 😆