Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
You are about to report this comment from pb
User Avatar

Quoting: poiuz"Basically everyone is using AI."
Quoting: KROMOf course. It's a tool
So what's stopping them from disclosure? Are thy ashamed of using "a tool"? I don't see developers hiding the fact that they use unity, and some consumers will avoid unity for example because of some specific problems unity games tend to have on their computers. So what? It's our right. It's also our right to know if the code was produced using genAI, because for example some people have a stance against supporting such products because of the social or environmental costs etc. Devs are free to choose their tools, consumers are free to choose their purchases.

We have obligatory lists of ingredients on food products, cosmetics, detergents - not only because of allergens, but simply because we (the consumers) have the right to know what kinds of shit went in there, before we buy. I'm not necessarily saying it should be obligatory to disclose the full toolbox used to make a game, but it would certainly be well received and I hope it will become a good practice.

Thank you for helping to keep GamingOnLinux civil and safe!
Please tell us why you're reporting this content. Please note we store your IP address for all reports to help prevent spam and abuse. You can also email any complaints to: [email protected].
First, please select a general reason:

This post contains content that a reasonable person would consider to be offensive, abusive, to be hateful conduct or a violation of our rules.

This post is spam including the likes of advertising, bot posts or vandalism.

This post contains illegal content.

This post requires attention that isn't listed above.

Next, enter more details on why you're reporting: