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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
To be fair, Kernel-level anti-cheat isn't THAT common. Like 99.99% of all games don't use it. It's common in a certain genre - competitive multiplayer games, namely shooters and MOBAs. A lot of people (like me) who wouldn't touch shooters and MOBAs with a ten-foot pole anyway, are mostly unaffected by kernel level AC.
I suppose we can only wait and see. Steam Deck brought attention to Linux. The reactions were different, so far. Some (shooter) devs went "Ugh, let's just ban it!" and others went out of their way to support their games running on Deck and even desktop Linux. If the Steam Machine generates at least as many sales as the Deck (and why wouldn't it - handheld gaming is niche compared to living room gaming), we might see even the shooter devs changing their stance. There will be a point when saying no to Linux money no longer makes sense, and we're not that far away from it.