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To be fair, Kernel-level anti-cheat isn't THAT common. Like 99.99% of all games don't use it. It's common in a certain genre - competitive multiplayer games, namely shooters and MOBAs. A lot of people (like me) who wouldn't touch shooters and MOBAs with a ten-foot pole anyway, are mostly unaffected by kernel level AC.

I suppose we can only wait and see. Steam Deck brought attention to Linux. The reactions were different, so far. Some (shooter) devs went "Ugh, let's just ban it!" and others went out of their way to support their games running on Deck and even desktop Linux. If the Steam Machine generates at least as many sales as the Deck (and why wouldn't it - handheld gaming is niche compared to living room gaming), we might see even the shooter devs changing their stance. There will be a point when saying no to Linux money no longer makes sense, and we're not that far away from it.

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