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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
It's a bummer for it to go. I think the game is pretty well designed. I wish players had better management options for the chat rooms as player communication was my only sour taste I got from playing the game (and it was only one occurrence).
As far as losing time investment into a video game... this isn't as large of a concern of mine as it used to be. I invest myself into real life more these days. Games are a time for R&R, not a replacement to real-life hardships to overcome.
Community-run servers would be nice.