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dx6 was a big improvement over dx5. Introduced immediate mode which stayed until dx9.
dx7 was basically a drop-in-replacement for dx6. They kept the retained mode libs and updated the immediate mode stuff. As I remember the only noticeable change was how the maxtrix operations was handled, and if you did that change you'd get matrix processing offload to the TnL unit of Geforce/Radeon/Matrox cards of the time.
I think the industry upgraded to dx7 quite fast as it was a near-seamless upgrade from a dx6 codebase.