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@scaine Thank you - this is a ton of help!
1. I'll look into trying to add ways to cancel just one blueprint sigil - we also have an improved controls/rebinding update that I didn't have time to get in before next fest.
2. Yeah, you're 100% right, the current behavior is just bad. Will be fixed in the full game/future demo update!
3. Pretty sure I know which card(s) you're talking about. That behavior was intended, but after looking at the card, I can see the description being potentially confusing to new players. I'll look into adding an additional tooltip or something similar to "On Play, Infuse Ghost" cards.
Seriously, thank you for checking it out and taking the time to write up feedback!