Thank you for helping to keep GamingOnLinux civil and safe!
Please tell us why you're reporting this content. Please note we store your IP address for all reports to help prevent spam and abuse. You can also email any complaints to: [email protected].
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
I have no nostalgia for deus ex because I've never played it but even in the trailer I was thinking the remastered graphics looked bad
The only aspyr game I've played is the TR1-3, games I have very fond nostalgia for
And while it was passable, it still looked odd to me especially the dynamic shadows around lara croft would move very rapid/unnaturally
These things need fine attention to detail, and nightdive have set a high bar in that regard
That's not to say nightdive are perfect, I certainly noticed ai path-finding issues from time to time on doom 1+2 but they certainly put alot more TLC into their remasters then aspyr