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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Wayland needs a secure and backward compatible (which, unfortunately, rules out secure) way to manage global shortcuts and keypresses and viewport/video memory sharing.
These are two sore points of still incomplete feature parity with X11.
Yes, there are workarounds. Yes, the old ways were insecure by design. Yes, it's damn hard to provide these features to unmaintained software that expects stuff to work in a certain way.
But removing used/useful features is not exactly progress, no matter in name of what is being done.