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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Just to be cheeky, if "forever" is about 25 years, then yea. In those early days, connecting to the TV was not seamless and it was frustrating to have a widescreen TV but only be able to get 4:3 resolutions on it. But, HDMI greatly improved the situation.
Have to say, though, that "kbd+mouse doesn't really work on a couch" was not the case for me. I set the keyboard and mouse up with extension cords on a wooden TV tray and had a great time (I've never been all that comfortable with controllers). Now, I game on a laptop. My comfort level with controllers is likely to change too, as I find they seem to help with the vertigo.
My spouse would never have tolerated my gaming in bed, LoL.
In all seriousness, though, I think that Valve really is targeting the Steam Machine as a console not a desktop PC.