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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Some game developers and artists in general are absolutely paranoid delusional about their creations. It's like taking a screenshot will take their soul.That's true, but in this case in particular Playdead has been struggling to ensure that his artistic vision for video games prevails over the more purely economic vision of his former co-founder (the media was always told that it was a matter of the two not reaching an agreement, but it was always a matter of Playdead not being intimidated by pressure from the producers). I know this because I was doing some research on it a few years ago.