Thank you for helping to keep GamingOnLinux civil and safe!
Please tell us why you're reporting this content. Please note we store your IP address for all reports to help prevent spam and abuse. You can also email any complaints to: [email protected].
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Stopping cheaters is very easy... play with your friends.
I'm not talking about MOBA/MMO games here... these kind of games are not my kind.
30 and more years ago I played Diablo 1+2, CS 1.6, Quake or UT with my friends and we simply started a "LAN-Server". We never used BattleNet or Public servers and none of us used cheats or something like that, because that simply ruins the challenge and you don't want to f**k up with your friends.
And why the hell should I want to play multiplayer games with people I don't know... me not.
I think that multiplayer game developers should go back to the roots and release a LAN-Server along with their games. This way they don't need to setup that on themselves in the cloud/onprem for thousands of people, pay al lot of money to keep it running, fight cheaters, monitor the load... and so on. A LAN-Server capable for 8-16 players should be enough! This would also help game preservation.
What Valve (or third-party) would need to do here is simply an easy way to make the LAN-Server reachable for my "Steam-Friends" (a pick list would be great) through the internet, that's all!
If you are experienced enough you can do that on yourself but you NEED the f**king LAN-Server.
It's really sad that game developers do not release a server binary with their games anymore.