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- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
This PC World article from the start of 2025 suggested that there were somewhere between 4 and 6 million Steamdecks sold to that point, with another 2 million expected to sell by the end of this year. So best case, 8 million steamdecks out there.
But there are 84 million PS5 consoles out there, 10 times as many decks, let alone XBOX and Switch devices. So, as a dev, I don't where the tipping point is, but I think it all adds up - Deck, Frame, Machine, they'll all contribute to applying pressure to support the idea of Linux as THE operating system to game on.
That's my optimistic hill that I'm willing to die on.