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optimization can mean better performance or less resource usage, since games are an application that need to be executed "in real time", using more storage is preferable over having stuttering, load times or lower fps.
its a shame the games couldnt auto detect you are on an SSD and delete the extra bloat...
or detect you are on an HDD and duplicate the data after you downloaded it instead of spending your internet downloading a lot of duplicate data.
i put the quotes because its not real time in the computer definition of real time, that means predictable time.
speaking of that, sony already said this was going to happen on their consoles, and indeed it happened firs there (this game was already smaller there)
its turns out that this optimization , while was also possible on pc, was delayed because most people still used HDD
https://www.youtube.com/watch?v=sSmWIR-D6ro [External Link]