Latest Comments by Philadelphus
Obey the Insect God brings live-action digitized sprite weirdness to action platformers
21 Jan 2026 at 10:22 pm UTC
21 Jan 2026 at 10:22 pm UTC
Based on the national poem of FinlandWhich inspired both (parts of) The Silmarillion and Noita, so you know it's good!
Walaber announced precision-driving physics sim 4x4 in a Furniture Store
19 Jan 2026 at 7:56 pm UTC Likes: 1
19 Jan 2026 at 7:56 pm UTC Likes: 1
This looks like a lot of fun to watch other people get very frustrated by. 😆
Valve tweak Steam Community Awards to deal with point farming and "attention-grabbing content"
14 Jan 2026 at 9:27 pm UTC Likes: 1
14 Jan 2026 at 9:27 pm UTC Likes: 1
I hadn't encountered this particular problem, but if this helps fix it that's a plus.
I just wish it didn't still take five clicks to give an award*. Imagine if you could simply hover over the "Award" button, a palette of options pops up (easier now, since there are fewer), you click the one you want**, then a "Confirm" button, and that's it.
*Click the "Award" button, click the award you want to give, click "Next", click "Give Award", then click the "Close" button.
**Or, even better, select more than one to give concurrently.
I just wish it didn't still take five clicks to give an award*. Imagine if you could simply hover over the "Award" button, a palette of options pops up (easier now, since there are fewer), you click the one you want**, then a "Confirm" button, and that's it.
*Click the "Award" button, click the award you want to give, click "Next", click "Give Award", then click the "Close" button.
**Or, even better, select more than one to give concurrently.
Minecraft is getting a cute overhaul of baby mobs
9 Jan 2026 at 7:31 pm UTC Likes: 2
*I don't feel like checking all of them, but it's true for chickens, cows, pigs, and sheep, at least.
9 Jan 2026 at 7:31 pm UTC Likes: 2
Previously, baby mobs were just smaller versions of the adults.Well, not quite – (at least) some of the babies had much bigger heads proportionally to their body size than adults did*. But this is a welcome change nonetheless. 🙂
*I don't feel like checking all of them, but it's true for chickens, cows, pigs, and sheep, at least.
Valve update the Steam Workshop to allow mods to support multiple game versions
8 Jan 2026 at 9:59 pm UTC Likes: 2
8 Jan 2026 at 9:59 pm UTC Likes: 2
Ooh, neat! RimWorld has had the ability for mods to support different versions of the game for quite a while now and it's pretty handy, so it's good to see that capability expand. (It doesn't have the ability to mark a mod as simple enough that it'll likely keep working with any version, so that'll be a nice feature to have.)
Some releases to look forward to in 2026
6 Jan 2026 at 9:56 pm UTC
6 Jan 2026 at 9:56 pm UTC
I've got Slay the Spire 2 and Witchbrook on my wishlist. Most of the other games on there that haven't already released have annoying release dates of "To be announced" or "Coming soon" (I thought that one wasn't allowed anymore?), but in theory the Colonies [External Link] expansion for Terraforming Mars is supposed to be releasing in Q1. Colonies might be my favorite TM expansion (vying for the spot with Prelude) so I'm excited it's finally happening, though the developer has a strong track record at this point of introducing a bunch of bugs of various degrees of game-breaking with each patch, so we'll see how that goes.
It doesn't have a date yet, but I'm also really hoping the digital version of Twilight Imperium [External Link] releases this year. Now in addition to 12-hour sessions with friends twice or thrice a year I can practice on my own! 😆
And it's not software, but I'm looking forward to the Steam Controller release for using my Deck as a living-room multiplayer setup.
It doesn't have a date yet, but I'm also really hoping the digital version of Twilight Imperium [External Link] releases this year. Now in addition to 12-hour sessions with friends twice or thrice a year I can practice on my own! 😆
And it's not software, but I'm looking forward to the Steam Controller release for using my Deck as a living-room multiplayer setup.
Based on Transport Tycoon Deluxe, OpenTTD gets some big new features in v15
6 Jan 2026 at 9:38 pm UTC
Interesting! I love OpenTTD (it's a great game for messing around in multiplayer with friends), and it's nice to see updates to its (rather simplistic) map generation for more complexity. I don't need Dwarf Fortress-level modeling of foundational rock types for simulating tunnel-building costs, but a little more visual interest sounds nice! 🙂
6 Jan 2026 at 9:38 pm UTC
- Island maps can be surrounded by infinite water instead of void.
- Rivers can end in wetlands if unable to reach sea.
Interesting! I love OpenTTD (it's a great game for messing around in multiplayer with friends), and it's nice to see updates to its (rather simplistic) map generation for more complexity. I don't need Dwarf Fortress-level modeling of foundational rock types for simulating tunnel-building costs, but a little more visual interest sounds nice! 🙂
Valve discontinuing the last Steam Deck LCD model
20 Dec 2025 at 7:22 pm UTC Likes: 4
20 Dec 2025 at 7:22 pm UTC Likes: 4
Excellent, that means I now own a Limited First Edition model! 😆 In thirty years it'll be 'retro' and 'hip' again when we're all use eye-implants that form images directly on our retinas!
Continuing to make things weird Two Point Museum and Revenge of the Savage Planet do crossovers
18 Dec 2025 at 8:25 pm UTC Likes: 1
18 Dec 2025 at 8:25 pm UTC Likes: 1
"Stellaris Prime" sounds like a Paradox/Amazon team-up. 😟
But this does remind me of the Savage Planet series of games. I remember vaguely hearing about them on release, feeling mildly interested, but never following up and checking them out thoroughly, so I'll have to go do that. 🙂
But this does remind me of the Savage Planet series of games. I remember vaguely hearing about them on release, feeling mildly interested, but never following up and checking them out thoroughly, so I'll have to go do that. 🙂
The incredibly complex sci-fi grand strategy game Terra Invicta has a release date
17 Dec 2025 at 10:42 pm UTC Likes: 1
17 Dec 2025 at 10:42 pm UTC Likes: 1
Not quite that long, but I did apparently put 193.7 hours in and didn't actually complete my first campaign…
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- Proton Experimental brings updates for MonoGame, Rockstar Launcher and more
- Valve tweak Steam AI disclosure form for developers to clarify it's for content consumed by players
- No Rest for the Wicked co-op update lands on January 22 and it hit a big sales milestone
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck